Overview

Faraway takes you to explore Alula, a continent whose geography keeps shifting. Over 8 rounds, you place 8 Region cards in front of you, from left to right. Their denizens give you quests that bring fame at the end of the game.

Each Region has an exploration duration: being quick lets you pick the next cards early, taking your time uncovers Sanctuaries, full of bonuses.

The twist: at scoring, you make the journey backwards. Cards are revealed from right to left, and each one only sees the cards already revealed.

2 to 6 25 min
Goal

Have the most fame at the end of scoring.

Victory

  • ✓ The player with the most fame (Regions + Sanctuaries) wins.
  • ✓ In case of a tie, the tied player with the lowest exploration duration in their tableau wins.

Defeat

  • ✕ No special way to lose: you simply lose on score.

Turn sequence

  1. 1
    1. Exploring a Region
    Everyone at once: choose a card from your hand, place it face down, then reveal it to the right of your cards.
  2. 2
    2. Finding Sanctuaries
    If your card is higher than last round's: draw 1 Sanctuary + 1 per Clue.
  3. 3
    3. End of the exploration
    In ascending order of the cards played: take a Region from the center, place at most one Sanctuary received. Remove the leftover card, reveal players + 1 cards.