Overview
Faraway takes you to explore Alula, a continent whose geography keeps shifting. Over 8 rounds, you place 8 Region cards in front of you, from left to right. Their denizens give you quests that bring fame at the end of the game.
Each Region has an exploration duration: being quick lets you pick the next cards early, taking your time uncovers Sanctuaries, full of bonuses.
The twist: at scoring, you make the journey backwards. Cards are revealed from right to left, and each one only sees the cards already revealed.
2 to 6
25 min
Goal
Have the most fame at the end of scoring.
Victory
- ✓ The player with the most fame (Regions + Sanctuaries) wins.
- ✓ In case of a tie, the tied player with the lowest exploration duration in their tableau wins.
Defeat
- ✕ No special way to lose: you simply lose on score.
Turn sequence
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1
1. Exploring a RegionEveryone at once: choose a card from your hand, place it face down, then reveal it to the right of your cards.
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2
2. Finding SanctuariesIf your card is higher than last round's: draw 1 Sanctuary + 1 per Clue.
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3
3. End of the explorationIn ascending order of the cards played: take a Region from the center, place at most one Sanctuary received. Remove the leftover card, reveal players + 1 cards.